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  • 10⋅Aug⋅2023: Amiga Game Framework
    Announcing a new project: Amiga Game Framework. Amiga Game Framework is a general-purpose framework aimed at game and multimedia programming on AmigaOS 4. It offers a user-friendly and intuitive C API for 2D graphics, playing sounds, reading user input, and more. Everything a 2D game developer needs. To follow the project progress head to https://www.os4coding.net/project/amiga-game-framework.
  • 19⋅Jun⋅2022: ARexx XML procedure library
    RexXMLib is an ARexx procedure library that allows you to write XML documents with your ARexx script with minimal effort. It has support for PObjects schema (AmigaOS 4 XML preferences file) allowing you to easily create preferences files. RexXMLib comes with comprehensive documentation and example scripts that show you how to create preferences files, license files, and XML databases.
  • 15⋅Oct⋅2021: Oil Worker for AmigaOS 4
    A port of Wil Alvarez's pipe building game Oil Worker has been released for AmigaOS 4.
  • 10⋅Aug⋅2021: PowerSelect 3 available again!
    I'm pleased to inform that Amiga dealer Alinea Computer has started to distribute PowerSelect 3. From now on you can buy it from their web shop. The newly listed version contains a German translation and as an extra material a Classic Amiga game database. The game database demonstrates PowerSelect's tagging feature that allows you to host a file-system-based database. The database contains pretagged drawers for 2081 Classic Amiga games. Just drag and drop your game disk images to their drawers and you can use PowerSelect to find games from the database by their names, target system, publisher, developer, genre, and release year.
  • 12⋅Jul⋅2021: Space Invaders for AmigaOS 4
    The classic shooter Space Invaders released for AmigaOS 4. This is a Python 2.5.6 port of Lee Robinson's Space Invaders with Amiga-only extras: fullscreen mode, infinite attack waves, high score recording, title music, and an Amiga icon. In the Amiga version you're assigned to defend the Moon from invaders from the outer space. At your disposal is a cruiser initially equipped with a single laser cannon. The aliens have matching weaponry but you are outnumbered by 1 to 50 in every round. How long can you hold the invasion forces?

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